Maya 1/11/18
Maya 1/11/18
In day 1 of creating the drone model, I first created a cube polygon. i changed the width of the cube to 24.75, the height to 5.7, and the depth to 24.75. I also rotated the Y-axis to 45. I then made the cube transparent, and created a cylinder polygon. i made a second cylinder polygon and put it in one corner of the cube. the middle cube had a radius of 4, a height of 4, a subdivision axis of 24, a subdivision height of 2, and a subdivision cap of 3.The corner cube had a translate X of 14.914, and a translate Y of -0.389. The corner cube had a radius of 1.8, a height of 2.7, a subdivision axis of 12, a subdivision height of 2, and a subdivision cap of 2. I also changed the edges of the corner cylinder by selecting the middle edge loop subdivision and scaling.
In day 1 of creating the drone model, I first created a cube polygon. i changed the width of the cube to 24.75, the height to 5.7, and the depth to 24.75. I also rotated the Y-axis to 45. I then made the cube transparent, and created a cylinder polygon. i made a second cylinder polygon and put it in one corner of the cube. the middle cube had a radius of 4, a height of 4, a subdivision axis of 24, a subdivision height of 2, and a subdivision cap of 3.The corner cube had a translate X of 14.914, and a translate Y of -0.389. The corner cube had a radius of 1.8, a height of 2.7, a subdivision axis of 12, a subdivision height of 2, and a subdivision cap of 2. I also changed the edges of the corner cylinder by selecting the middle edge loop subdivision and scaling.
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